Initialize engine version: 5.6.6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   26.21.14.4193
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.380 seconds
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.263800 ms
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AGENT: 0, PROVIDER: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Users\Asus\Desktop\buildNinja\VN\PC\1\NinjaSchool_219_Data\Managed\Mono.Security.dll (this message is harmless)
host: nj7.teamobi.com:14444
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Setting up 4 worker threads for Enlighten.
  Thread -> id: 2058 -> priority: 1 
  Thread -> id: 218c -> priority: 1 
  Thread -> id: 38f4 -> priority: 1 
  Thread -> id: 2038 -> priority: 1 

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 0.414900 ms (FindLiveObjects: 0.027100 ms CreateObjectMapping: 0.022600 ms MarkObjects: 0.320600 ms  DeleteObjects: 0.044200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 0.477100 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.028100 ms MarkObjects: 0.396400 ms  DeleteObjects: 0.012200 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

200-----------------:System.IO.IOException: Read failure ---> System.Net.Sockets.SocketException: An established connection was aborted by the software in your host machine.

  at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 
  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

